![]() ![]() It is composed of 3 tabs: Scene, Library and Hints. The Shape Selector panel is used to choose a shape file for viewing and editing. The Shape Editor interface consists of five primary sections whenever it is active: Shape Selector ![]() ![]() The Shape Editor can be activated from the main menu by selecting Editors > Shape Editor. It can be used to quickly preview shapes before they are added to a level, and provides an easy way to add, edit and delete animation sequences, skeleton nodes, and rendering detail levels. The Shape Editor can view and manipulate files in both the DTS (.dts) and COLLADA (.dae) formats. The Shape Editor is used to view and edit the shapes that can be placed into your levels using the Object Editor. ![]()
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